Sight Board
Freshman · PLTW IED

Sight Board

An assistive device designed for a disabled student who needed a way to communicate with their caregiver. I handled the CAD, material selection, and manufacturing from start to finish, including CNC-cut acrylic and custom 3D-printed handles.

Fusion 360 CNC Machining 3D Printing Assistive Design
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Mechanical Automaton
Freshman · PLTW IED

Mechanical Automaton

A hand-cranked carousel automaton that uses snail and circular cams to produce synchronized rotational and vertical motion. This was my first experience designing a mechanical system with moving parts.

Cam Mechanisms Fusion 360 Laser Cut Prototyping
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Coming Soon
In Progress

FRC Team 2022 Rebuilt by Haas Robot

Built by Team 2022 to compete in the 2026 Rebuilt by Haas FIRST Robotics Competition

Freshman · PLTW IED · CAD & Manufacturing

Sight Board for Disabled Student

Problem

A disabled student needed a tool that would help them interact with visual cues in the classroom. The device had to be easy to use, durable enough for daily use, and simple enough to pick up without much explanation. It also needed to be lightweight and safe, with no sharp edges.

Role

I was responsible for the CAD modeling, material selection, and manufacturing. This was my first time taking a project from a sketch all the way through to a finished physical object, and it pushed me to think carefully about how design decisions I make in CAD translate to real life.

Design Process

Reflection

This was the first project where I was responsible for the whole thing, not just one piece of it. Going from a sketch on paper to something a real person would use in their day made the design process feel a lot more concrete.

It also made me think more carefully about who I was designing for. The device was not for me, so my instincts about what was intuitive or comfortable did not always apply. That was a useful thing to figure out early.

Freshman · PLTW IED · Mechanical Design

Mechanical Automaton

Problem

The goal was to design and build a hand-cranked automaton that told a simple story through motion. It had to demonstrate real mechanical principles like cams, rotational motion, and linkages, and the mechanisms needed to be visible so you could actually see how the motion was being produced.

Role

I led the mechanical design and CAD modeling. That meant coming up with the concept, figuring out which types of cams to use, modeling everything in Fusion 360, and working through the physical prototypes when things did not move the way I expected.

Design Process

Reflection

The friction problem with the cams was frustrating at the time, but looking back it was one of the more useful things that happened. It taught me that problems showing up late in a build are not failures in the design process, they are just part of it. The rubber band fix was unglamorous, but figuring out why it worked helped me understand the mechanics better than if everything had gone smoothly from the start.